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Science Fiction
In the follow-up to Lightless and Supernova, C. A. Higgins fuses science fiction, suspense, and drama to tell the story of a most unlikely heroine: Ananke, once a military spacecraft, now a sentient artificial intelligence. Ananke may have the powers of a god, but she is consumed by a very human longing: to know her creators. Ananke may have the powers of a god, but she is consumed by a very human longing: to know her creators. Now Ananke is on a quest to find companionship, understanding, and even love. She is accompanied by Althea, the engineer who created her, and whom she sees as her mother. And she is in search of her "father," Matthew, the programmer whose code gave her the spark of life. But Matthew is on a strange quest of his own, traveling the galaxy alongside Ivan, with whom he shares a deeply painful history. Ananke and her parents are racing toward an inevitable collision, with consequences as violent as the birth of the solar system itself--and as devastating as the discovery of love. Praise for Radiate "Radiate will take you to the corners of space you've never even dreamed of going and beyond."--Bustle "Gripping . . . This sci-fi universe [is] utterly believable, while metaphor and allegory enrich the characters."--New York Daily News "A compelling emotional tale about two people trying to save each other from a disaster of their own making."--Kirkus Reviews The Lightless Trilogy is "a perfect sci-fi entry point that matches a rich, character-driven story with fundamental questions about who we are and why we're here."--Los Angeles Times
Erik von Darkmoor has trained well and fought valiantly in the service of the Prince - and has risen up through the ranks to become a respected leader of men. Though still young in years, both he and boyhood friend Rupert "Roo" Avery - one of Krondor's preeminent merchants and one of the Kingdom's richest men - have been aged by experience. And each has an essential role to play in the cataclysm that is to come - as has every warrior, tradesperson, thief, spellweaver, spy, royal, and subject alike who stands to lose far more than life alone to the invading forces of darkness. For a demon king has escaped a world already devoured to feed on one consumed by chaos and war. A foul and terrifying thing, a nightmare creature of dark and murderous nature, it seeks to own and corrupt the very source of life itself. And soon more of its dread kind will follow - unless the most powerful sorcerers in the embattled realm can close forever a demon-spilling rift...and unlock a mystery far more dangerous and profound than anything ever known before.
The Caribbean Islands are no strangers to hurricanes, but when the strangest of all the islands suffers a direct hit, the island's secrets buried deep in its volcano explode into a cataclysmic superstorm so destructive and deadly it not only destroys the island, but everything in its path. Can this storm of the millennium be stopped before it destroys the world?The Revelation of Emma Grace is a terrifying, off-beat, bizarre, satirical-and sometimes even perverse-tale of apocalyptic destruction that only the mind of its author could create.
Sealed in a giant amber cell, two horned demons at Rainbow Bridge are the greatest discovery of all time. But now these creatures of legend have awakened and escaped--leaving an all-too-real trail of mutilated victims. The three major empires of the universe have no choice but to follow the demons. Splendid adventure. . . .--Publishers Weekly.
Book Two in the stunning conclusion to Frank Herbert's worldwide bestselling Dune Chronicles
At the end of Frank Herbert's final novel, Chapterhouse: Dune, a ship carrying a crew of refugees escapes into the uncharted galaxy, fleeing from a terrifying, mysterious Enemy. The fugitives used genetic technology to revive key figures from Dune's past--including Paul Muad'Dib and Lady Jessica--to use their special talents to meet the challenges thrown at them. Based directly on Frank Herbert's final outline, which lay hidden in two safe-deposit boxes for a decade, Sandworms of Dune will answer the urgent questions Dune fans have been debating for two decades: the origin of the Honored Matres, the tantalizing future of the planet Arrakis, the final revelation of the Kwisatz Haderach, and the resolution to the war between Man and Machine. This breathtaking new novel in Frank Herbert's Dune series has enough surprises and plot twists to please even the most demanding reader.
From the time when the station wakes her up, Birdie Doran is on the clock. It's just her and one or two others on Terracorp's isolated outpost, processing comets. So she slips into virtual reality, with the station creating adventures for her as she does repairs, routine maintenance, and checks the status on all the systems.
But when Birdie discovers another abandoned station just within walking distance of her own, she begins to question her isolation, and her own memories of what her job-and her life--really is. And at every turn, she starts finding the things the station has been hiding from her.
Ignatz Award-nominated author Kit Anderson presents a psychological science fiction exploration of the lines between reality inside and outside the mind.
But when Birdie discovers another abandoned station just within walking distance of her own, she begins to question her isolation, and her own memories of what her job-and her life--really is. And at every turn, she starts finding the things the station has been hiding from her.
Ignatz Award-nominated author Kit Anderson presents a psychological science fiction exploration of the lines between reality inside and outside the mind.






